Opera GX offers developers the chance to create the ultimate in-browser game, saving millions of gamers from the nightmare of no mobile data or WiFi – Investing News Network

Every mobile gamer lives in fear of their mobile data running dry whilst being nowhere near a WiFi connection or of the connection slowing down, making it impossible to check Discord, Tiktok, or Instagram. While some mobile browsers offer prehistoric solutions to the slow-internet or no-internet nightmare isn't it time we had something more inspiring?
Opera GX is looking for a game to make the time people are offline or have no WiFi more fun
On a mission to make offline boredom extinct once and for all, Opera GX , the world's first web browser built specifically for gamers, today announced the launch of the Opera GX Mobile Game Jam . The event offers a golden opportunity for developers to create the ultimate in-browser game, that will go on to be played by millions of players across the world whenever their mobile device goes offline or their internet speed becomes frustratingly low.

"All the other in-browser mobile games were created ages ago, behind closed doors. But as the only browser built specifically for gamers, we're incredibly excited to be putting this awesome opportunity to create the first Opera GX offline mobile game into the hands of our passionate community of game developers and users. After all, they're the ones that are going to be playing it when the nightmare of no data or WiFi strikes," said Maciej Kocemba , product director at Opera.
Web browsers often feature simple offline games that can be played via the application when the user's internet connection drops. Those games include a prehistorically simple dinosaur game and a not particularly thrilling surfing adventure. Opera GX is out to change this and offer a thrilling alternative made, like its browser, for true gamers. In 2021, the desktop version of Opera GX ran a Game Jam to create its first offline game. The competition was won by Operius, the first thrilling offline game, which has already been played millions of times. Now, the team set a bounty to find the best mobile offline game and to offer it to Opera GX mobile's vast audience.
Hosted in partnership with GameMaker – the fastest and friendliest cross-platform game development engine – the Game Jam, running from ( October 4th, 2022 ), is offering $36,000 in total prize money, with $10,000 going to the ultimate winner. The remaining prize money will be distributed between the top 5 runners-up, with a portion going to titles that receive the most plays.
The voting process will begin with an internal review by Opera, after which the chosen titles will be put up for a vote on social media to select the top 10. This makes Opera GX the only internet browser that is putting the future developments of their service into the hands of the community.
Opera GX is the only browser designed for gamers, as it offers a myriad of customization options, including color themes, sound effects, background music, as well as CPU, RAM, and Network Bandwidth limiters designed to leave more of the computer's resources for gaming.. Opera GX Mobile is its mobile version available on both Android and iOS.
This latest Game Jam comes off the heels of multiple previous events held by Opera [OPRA], which, in addition to the current title available in the desktop GX browser, have also seen over 1,900 unique games built and submitted for inclusion. Opera plans to keep the community involved with future developments as its service grows and expands.
About Opera GX
Since its inception in 2019, Opera GX has quickly become the browser of choice for millions of gamers seeking a more custom internet experience. Along with countless customization options including color themes, sound effects, background music, and a gaming-inspired design, GX includes CPU, RAM and Network Bandwidth limiters that make the browser less resource-hungry and leave more of the computer's resources for gaming. The browser also includes a Hot Tabs Killer feature, which lets users "kill" the most resource-draining tabs and GX Cleaner to purge those old unwanted files.
About Opera
Opera is a global web innovator. Opera's browsers, news products and fintech solutions are the trusted choice of hundreds of millions people worldwide. Opera is headquartered in Oslo, Norway and listed on the NASDAQ stock exchange (OPRA).

(PRNewsfoto/Opera Limited)
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SOURCE Opera Limited
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East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.
Watch the launch trailer here .
the office (CNW Group/East Side Games Group)
" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."

" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."
The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before – animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.
GAME FEATURES
COLLECT ICONIC CHARACTERS IN GAME
Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.
RELIVE MEMORABLE EPISODES FROM THE OFFICE [U.S.]
Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.
SPECIAL EVENTS
In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.
EARN IN-GAME REWARDS TO KEEP THE BRANCH AFLOAT
Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!
Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.
Visual assets for the game, including key art and logos, can be found in the online press kit .
ABOUT EAST SIDE GAMES GROUP
East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .
We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .
Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at www.sedar.com .
ABOUT NBC'S THE OFFICE
Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.
ABOUT PEACOCK
Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.
ABOUT UNIVERSAL GAMES AND DIGITAL PLATFORMS
Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com .
Forward-looking Information
Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.
east side games logo (CNW Group/East Side Games Group)
SOURCE East Side Games Group

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International Game Technology PLC ("IGT") (NYSE: IGT) announced today that its subsidiary, IGT Global Solutions Corporation, was chosen by the Ontario Lottery and Gaming Corporation ("OLG") following a competitive procurement as the primary technology provider of self-serve lottery terminals. This agreement marks the first time that self-serve technology is expected to be available to lottery players in Ontario . The contract will run until June 2027 and includes 10 additional one-year contract extension options. Subject to further government approvals, terminals will begin to be installed in retail locations in the second half of 2023.
IGT (NYSE:IGT) is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 10,500 employees. For more information, please visit www.igt.com.
"As OLG embarks on the next evolution of lottery play in Ontario , we will work with key partners like IGT to deliver responsible, secure and convenient access to player-favorite lottery games," said Duncan Hannay , OLG President and CEO. "The introduction of self-serve lottery technology throughout Ontario would allow us to continue to drive sales and maximize revenue for provincial priorities for the benefit of the people of Ontario ."

"IGT is excited to partner with OLG to responsibly enhance the player experience in Ontario with the debut of our self-serve lottery terminals," said Jay Gendron , IGT Chief Operating Officer, Global Lottery. "As the largest lottery in Canada , OLG consistently leads the charge in modernizing the player journey for its customers. IGT's self-serve technology complements OLG's goals for innovation and provides added convenience, functionality and unrivaled experiences for players."
Under the terms of the contract, IGT will provide OLG with 1,400 GameTouch™ 28 self-serve lottery terminals for deployment at lottery retailers across Ontario. The GameTouch 28 terminals are built on more than 30 years of experience designing and deploying some of the industry's most advanced self-serve solutions. The terminals include responsible gaming functionality and AODA-compliant accessibility features such as a pin pad and audio jack to enhance convenience for all lottery players. Throughout the duration of the contract, additional self-serve terminals such as IGT's GameTouch Draw may also be installed.
In addition to the self-serve lottery terminals, IGT will provide OLG with its OpenRetail terminal software application, ShowMaker multimedia content creation and management system, and retailer advisory services.
As the global lottery market leader, IGT is the primary technology provider to eight of the world's largest 10 lotteries and 16 of the world's top 25 lotteries. For more information, visit IGT.com and follow us on Facebook and LinkedIn .
About IGT
IGT (NYSE: IGT ) is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 10,500 employees. For more information, please visit www.igt.com .
Cautionary Statement Regarding Forward-Looking Statements
This news release may contain forward-looking statements (including within the meaning of the Private Securities Litigation Reform Act of 1995) concerning International Game Technology PLC and its consolidated subsidiaries (the "Company") and other matters. These statements may discuss goals, intentions, and expectations as to future plans, trends, events, dividends, results of operations, or financial condition, or otherwise, based on current beliefs of the management of the Company as well as assumptions made by, and information currently available to, such management. Forward-looking statements may be accompanied by words such as "aim," "anticipate," "believe," "plan," "could," "would," "should," "shall", "continue," "estimate," "expect," "forecast," "future," "guidance," "intend," "may," "will," "possible," "potential," "predict," "project" or the negative or other variations of them. These forward-looking statements speak only as of the date on which such statements are made and are subject to various risks and uncertainties, many of which are outside the Company's control. Should one or more of these risks or uncertainties materialize, or should any of the underlying assumptions prove incorrect, actual results may differ materially from those predicted in the forward-looking statements and from past results, performance, or achievements. Therefore, you should not place undue reliance on such statements. Factors that could cause actual results to differ materially from those in the forward-looking statements include (but are not limited to) the factors and risks described in the Company's annual report on Form 20-F for the financial year ended December 31, 2021 and other documents filed from time to time with the SEC, which are available on the SEC's website at www.sec.gov and on the investor relations section of the Company's website at www.IGT.com . Except as required under applicable law, the Company does not assume any obligation to update these forward-looking statements. You should carefully consider these factors and other risks and uncertainties that affect the Company's business. All forward-looking statements contained in this news release are qualified in their entirety by this cautionary statement. All subsequent written or oral forward-looking statements attributable to International Game Technology PLC , or persons acting on its behalf, are expressly qualified in their entirety by this cautionary statement.
Contact:
Phil O'Shaughnessy , Global Communications, toll free in U.S./ Canada +1 (844) IGT-7452; outside U.S./ Canada +1 (401) 392-7452
Francesco Luti , Italian media inquiries, +39 06 5189 9184
James Hurley , Investor Relations, +1 (401) 392-7190
© 2022 IGT
The trademarks and/or service marks used herein are either trademarks or registered trademarks of IGT, its affiliates or its licensors.

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SOURCE International Game Technology PLC
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ZOTAC Technology Limited, a global manufacturer of innovation, ushers in a new era of PC gaming with the unveiling of its next-generation ZOTAC GAMING graphics card line-up built on the breakthrough NVIDIA Ada Lovelace architecture and the 3rd generation of RTX.
ZOTAC GAMING GEFORCE RTX 40 SERIES
The GeForce RTX 40 Series graphics cards are beyond fast, giving gamers and creators a quantum leap in performance, neural rendering, and many more leading platform capabilities. This massive advancement in GPU technology is the gateway to the most immersive gaming experiences, incredible AI features and the fastest content creation workflows. These GPUs push state-of-the-art graphics into the future.

Leveraging an all-new aerodynamic inspired design with a bevy of more powerful features, the ZOTAC GAMING GeForce RTX 40 Series introduces key innovations that push the limit in gaming performance, cooling efficiency, noise levels and durability. The ZOTAC GAMING GeForce RTX 4090, 4080 16GB and 4080 12GB series each will come in 3 models – AMP Extreme AIRO , Trinity OC and Trinity.
"We are excited to present our most advanced graphics cards utilizing the latest NVIDIA GPU architecture to push PC gaming to new frontiers," said Tony Wong , Chief Executive Officer of ZOTAC. "In this generation we implement an innovative aerodynamic design featuring critical airflow movement to strengthen and refine cooling of the powerful GPU core. With the inclusion of the 40 series processor alongside refinements to hardware, design, and usability, ZOTAC GAMING graphics cards mark a milestone by bringing out the best in the next-gen GPU and industry-leading technologies to PC games."
ZOTAC GAMING GEFORCE RTX 40 SERIES AMP EXTREME AIRO
THE ULTIMATE GPU
ZOTAC GAMING redefines its ultimate graphics card with the new flagship model – AMP Extreme AIRO . It is the go-to solution for enthusiasts who desire top-tier performance. Refined in every aspect and utilizing an Air-Optimized design, the AMP Extreme AIRO provides blazing speed and outstanding thermal efficiency that is second to none.
New and exclusive capabilities featured only on the AMP Extreme AIRO include the counter-rotating fan design that enable smooth airflow, extreme power phase design for stable power delivery, and a strong metal die-cast backplate to ensure maximum durability. The AMP Extreme AIRO also elevates the gaming setup with its all-around RGB lighting with 5 customizable zones for extraordinary visibility.
ZOTAC GAMING GEFORCE RTX 40 SERIES TRINITY
THE BALANCED TRINITY
Using cutting-edge cooling technologies derived from the flagship model, the Trinity model and its OC variant are built upon a powerful engineering foundation. Both models encompass a trio of powerful cooling fans, a large heatsink that fills the card's footprint, noise-reducing enhancements, durability reinforcement and addressable RGB elements. The result is a balanced embodiment of power, performance, cooling, and durability that packs the punch to offer gamers the needed blistering FPS in the latest titles.
THE COOLEST ICESTORM
The ZOTAC GAMING GeForce RTX 40 Series introduces IceStorm 3.0 – its most powerful cooling system ever built. Mounted on the AMP Extreme AIRO are triple large fans that feature twice the height and blade width of the previous generation to enable optimal airflow. All models come equipped with a colossal aluminum fin stack spanning the full length of the card, paired with a vapor chamber and up to 9 composite copper heatpipes to take on the most intense thermal challenges. Additionally, airflow can exhaust more freely through ventilation paths from every side to boost cooling efficiency.
QUIETER ACOUSTIC PROFILE
New noise-reducing features are brought to the ZOTAC GAMING GeForce RTX 40 Series to enhance gaming immersion. The AMP Extreme AIRO is equipped with a counter-rotating center fan to reduce air turbulence, minimizing noise with a smoother airflow. All models feature anti-vibration pads and automatic fan stop control, resulting in lower noise levels and extended fan longevity. In addition, users can adjust fan rotations independently or switch between two distinct BIOS modes via a physical switch or through the ZOTAC GAMING FireStorm Utility.
DESIGNED FOR DURABILITY
Built to last and perform, the ZOTAC GAMING GeForce RTX 40 Series boasts a strong foundation for peak performance. The overall rigidity of AMP Extreme AIRO is enhanced with a solid die-cast metal backplate and a rear retention bracket. The 4090 AMP Extreme AIRO graphics card spreads the load between 24+4 power phases for more power stability and improved temperatures. The cooling fans on all models feature durable dual ball fan bearings that reduce rotational friction and further prolongs fan lifespan. The ZOTAC GAMING GeForce RTX 40 Series also comes with a bundled metal GPU support stand for additional reinforcement.
ALL AROUND SPECTRA
The dedicated SPECTRA 2.0 lighting system of ZOTAC GAMING enables vibrant colored lighting with unique animated effects powered by addressable RGB LEDs. On the AMP Extreme AIRO graphics card, users can customize different modes and colors for 5 lighting zones at the top, front, side and rear, or synchronize the whole to function as one. The beauty of the RGB presence on top is enhanced by an iridescent and translucent coating that allows lighting paths underneath to shine through. All models feature a 3-pin RGB header and a bundled cable, enabling the lighting of the ZOTAC GAMING graphics cards and a compatible RGB LED strip perfectly in sync.
NEW FireStorm Utility
The new ZOTAC GAMING FireStorm Utility for 40 Series features an entirely re-designed interface that transforms GPU fine-tuning into a more intuitive task. The new software comes with a host of options that include clock speed, GPU memory frequencies, voltage, fan speed, fan curve settings, SPECTRA RGB lighting effects, and one-click BIOS switching.
AVAILABILITY
The ZOTAC GAMING GeForce RTX 4090 Series will be available starting Early October, 2022, while the ZOTAC GAMING GeForce RTX 4080 16GB and 4080 12GB Series will be available beginning Early November, 2022. Local availability dependent on regional supply and delivery.
Available models:
ZOTAC GAMING GeForce RTX 4090 AMP Extreme AIRO
ZOTAC GAMING GeForce RTX 4090 Trinity OC
ZOTAC GAMING GeForce RTX 4090 Trinity (priced at MSRP)
ZOTAC GAMING GeForce RTX 4080 16GB AMP Extreme AIRO
ZOTAC GAMING GeForce RTX 4080 16GB Trinity OC
ZOTAC GAMING GeForce RTX 4080 16GB Trinity (priced at MSRP)
ZOTAC GAMING GeForce RTX 4080 12GB AMP Extreme AIRO
ZOTAC GAMING GeForce RTX 4080 12GB Trinity OC
ZOTAC GAMING GeForce RTX 4080 12GB Trinity (priced at MSRP)
ABOUT ZOTAC GAMING
Behind the piercing stare of the robotic eyes, lies the strength and future technology that fills the ego of the undefeated and battle experienced. Founded in 2017, ZOTAC GAMING is the pioneer movement that comes forth from the core of the ZOTAC brand that aims to create the ultimate PC gaming hardware for those who live to game. It is the epitome of our engineering prowess and design expertise representing over a decade of precision performance, making ZOTAC GAMING a born leading force with the goal to deliver the best PC gaming experience.
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SOURCE ZOTAC Technology Limited

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Zilliqa will be working with Swissborg's gaming arm XBorg to accelerate its gaming ecosystem development through a series of strategic collaborations that include event organisation, co-marketing activities, and more
Zilliqa a high-performance, high-security, and low-fee layer-1 blockchain protocol, has partnered with XBorg, one of the leading Esports 3.0 organisations and Web3 gaming communities, to advance the development of its rapidly-expanding game ecosystem.
(PRNewsfoto/Zilliqa Research Pte. Ltd.)
Through this partnership, XBorg's players will be given access to beta versions of games built on Zilliqa to provide development feedback. In addition, XBorg will bring players into Zilliqa games where they will offer a new distribution channel, accelerating each game's user adoption.

Where gameplay allows, XBorg will organise competitions and tournaments for Zilliqa's games, amplifying their exposure across crypto gaming communities. XBorg will boost its promotional campaigns for Zilliqa games with its network of ambassadors, influencers, and esports partners.
As an extension of their partnership, Zilliqa and XBorg will jointly co-market games within the Zilliqa gaming ecosystem. Being able to leverage XBorg's substantial network of players, influencers and ambassadors alongside Zilliqa's own esports partners and community will magnify Zilliqa's own efforts to bring its games and skill-to-earn model to the forefront of Web3 gaming.
"Games are defined by the strength, size, and support of their communities. What we're looking to do through our partnership with XBorg is to take a collaborative approach to the development of Zilliqa's gaming ecosystem," says Matt Dyer , Chief of Staff at Zilliqa. "Gamers, like crypto natives, are constantly looking out for new games to try and the next big thing, which is why we are engaging in cross-promotional activities with XBorg. Our strategic initiatives with teams like XBorg will bolster Zilliqa's end-to-end game development and publishing pipeline, from iterative feedback pre-launch, to co-marketing and competitive events for our live titles. Every element of this partnership will extend the visibility of Zilliqa's games to entirely new audiences and communities that we would otherwise not be able to reach."
"At XBorg, we are focused on creating and cultivating healthy gaming ecosystems within Web3 games that put players first. This would not be possible without aligning ourselves with organisations motivated by the same passions. This is why we are proud to join forces with Zilliqa to offer our players access to projects that empower them to own their in-game assets, trade them securely, and earn from the value they generate," says Louis Regis , the CEO, and Founder of XBorg. "This partnership will allow XBorg to shape leading blockchain games, build out professional esport teams, tournaments, and leagues on upcoming Zilliqa competitive titles, and expand our Gaming Digital Identity product offering across Zilliqa exclusives."
About Zilliqa:
Zilliqa provides highly-performant, scalable, and secure blockchain solutions for enterprises and decentralised applications. Founded in 2017, Zilliqa was developed by a team of global business and industry experts, experienced scientists, leading engineers, financial services specialists, and venture creators. Zilliqa's mission is to become the blockchain destination of choice for building and developing Web3 applications. Committed to developing innovative and scalable blockchain solutions with a user-centric approach, Zilliqa is working to catalyse and transform digital infrastructures across global communities and industries. Businesses and brands across the world are leveraging Zilliqa's technology to build applications that support their strategic growth and scale their business — from financial services to entertainment, esports and gaming, and digital advertising.
To date, the Zilliqa blockchain has processed over 40 million transactions since launching its main net and is home to a flourishing decentralised application ecosystem of over 250 projects. For more information, visit: zilliqa.com
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SOURCE Zilliqa Research Pte. Ltd.
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Immortals Fan Token ($IMT), scheduled to be available Oct.19 on the Socios.com app, to debut and offer all-access, behind-the-scenes pass to club's offseason activities
Immortals, the gaming and esports organization that represents the Great Lakes Region, is partnering with next generation fan engagement and rewards company Socios.com to launch an Immortals Fan Token. This partnership showcases how Immortals is a first mover in the esports industry and consistently on the cutting edge of fan engagement, as the Immortals Fan Token will be the first U.S.-based esports Fan Token available via Socios.com's app.

The Fan Token will carry ticker signal $IMT and be available for $2 through a Fan Token Offering scheduled for Wednesday, Oct. 19 .

Fan Token Holders will receive an elevated experience, including:
Immortals fans won't need to wait until 2023 to experience the full range of Fan Token utility, as throughout the offseason Socios.com will bring them an all-access pass to the offseason activities.
Socios.com has already successfully launched nearly 70 Fan Tokens with high profile international teams and organizations, and has a network of 170 partners, including Paris Saint-Germain, Manchester City, FC Barcelona, Inter Milan, UFC and more. Check out Socios.com for more info on their sports network.
"Today's announcement with Immortals marks a significant milestone in our quest to reward sports fans of all categories in America," said Socios.com's Chief Strategy Officer Max Rabinovitch . "We are proud to partner with Immortals to offer the first U.S.-based esports Fan Token on the Socios.com mobile app."
"Enhancing the Immortals fan experience through innovative technologies is a key part of our organization's strategy," said Brett McGrew , Immortals VP, Partnerships & Activation. "In Socios, a leader in the fan engagement space, we have found the ideal partner to help us create and launch the Immortals Fan Token ($IMT)."
Immortals is a U.S.-based professional esports organization representing the Great Lakes Region, with a mission to serve as the region's gateway to all things gaming. Immortals is dedicated to using gaming as a connective force linking its players, influencers and creators, fans, staff, and the broader gaming community. Immortals competes across multiple premier esports titles, including League of Legends (LCS), VALORANT, and Wild Rift.
For more information, please visit www.Immortals.gg and follow Immortals on Twitter , Instagram , TikTok , YouTube , and Snap .
Sporting organizations can now offer fans access to an intuitive app where they can join highly engaged communities and be recognized and rewarded for their support. The name of that app is Socios.com . Powered by the latest technology, Socios.com provides sporting organizations with an unparalleled way of strengthening relationships with all fans through Fan Tokens, digital assets that unlock access to a gamified engagement and rewards community. Over 170 major sports organizations, including massive soccer teams from Europe and Latin America , premium Formula One™ teams, giants from NBA, NFL, NHL and MLS, leading esports teams and the UFC are on board with many more to come in the future. Socios.com has over 300 employees and regional headquarters in Miami , Madrid , Malta , London , Istanbul , Milan and Sao Paulo . The Socios.com app is available in 10 languages. Socios.com is powered by Chiliz, the world leading blockchain provider for the sports and entertainment industry.
For more information, please visit www.socios.com . On social media, stay up to date with Socios.com's global accounts on Instagram and Twitter , and follow our American journey via U.S.-specific pages on Instagram and Twitter .
Contact email: cmclendon@immortals.gg
Official Immortals Fan Token on Socios.com
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SOURCE Immortals
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Musicians and Gaming Creators will be highlighted in a Series of Livestreams and Episodes of "Musicians that Game"
Bose will be the official supporting partner of Gen.G Tigers with in-game ads during home court NBA 2K League Games and a Tournament Invitational
Global esports organization Gen.G announced their new partnership with the premier audio company, Bose, as the "Official Audio Lifestyle Partner."  The partnership with Bose, who is fresh off the launch of the new QuietComfort Earbuds II, will feature a variety of initiatives to showcase the audio company's sound credentials to the gaming industry and create iconic moments for fans.

Bose will be the official supporting partner of Gen.G Tigers with in-game ads during home court NBA 2K League Games and a Tournament Invitational.
Following the announcement, the partnership continues on September 21 with a music and gaming livestream across Twitch featuring a "Guess that Song" game show including Gen.G content creators and a product giveaway. In collaboration with Bose, Gen.G will also launch an original content series, "Musicians that Game," that explores the authentic connection between gaming and music, highlighting DJs, gamers, and music artists with a passion for the two lifestyles. Additionally, Bose will be a supporting partner of Gen.G Tigers in the NBA 2K League.
"Sound has obviously been an integral part of gaming. Without it, there's honestly no life behind the video games we play," said Gina Chung , Chief Marketing Officer at Gen.G. "We're really excited to be partnering with Bose to create more memories that fans won't soon forget."
"At Bose, we aim to create sound experiences that transform our relationship with the world around us. In gaming, that sound is vital to creating a truly immersive experience that makes fans passionate about the games they play," said Jim Mollica , chief marketing officer at Bose. "We are thrilled to partner with Gen.G to help bring great sound to esports and immersive moments that fans will never forget."
Additional details about the partnership include:
Livestreams: A series of eight promotional livestreams begin on September 21 and will feature VALORANT voice actress and game streamer Shannon Williams , Gaming and Music Host Emily Mei and former pro League of Legends player turned content creator, Nemesis. Fans will be rewarded with engaging content and promotional giveaways. These streams will serve as the ongoing authentic connection between music and the games fans love.
"Musicians that Game:" To further showcase the intersection of music and gaming, Bose and Gen.G will produce a content series that highlights 4 musicians who enjoy esports and gaming, whether casual or an enthusiast. The series will feature stories from Dreamville recording artist, Bas , Big Cheese , Four Color Zack , and Shannon Williams and their relationship to gaming. Fans will be able to check out the series on Gen.G's IGTV and Twitter to see their favorite artist and how gaming has made an impact on them and even their music.
Gen.G Tigers/NBA 2K League : As the official supporting partner of the Gen.G Tigers in the NBA 2K League, Bose will have in-game virtual ads on the sideline boards, Jumbo Tron and LED boards around the stadium and branding on the home court throughout the season. Bose will also host "The Bose 2K Invitational Tournament," where 2K players across the country can compete in an online tournament in order to qualify for the 2022 NBA 2K League Draft as a participant of the "Draft Eligible Tournament." Teams can enter in either a 3 versus 3 or 5 versus 5 format. The tournament's semifinals and finals will be livestreamed on Gen.G and/or Bose Twitch channel.
Bose joins the Gen.G family of brands including 1Password, Burberry, Crocs, King's Hawaiian, McDonald's, Mobil1, Procter & Gamble, Toyota, and more.

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SOURCE Gen.G
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The approach involves a post-correction network optimized by a self-supervised machine learning framework to improve the quality of unfamiliar images
High-quality visual displays rendered using the "path tracing" algorithm are often noisy. Recent supervised learning-based denoising algorithms rely on external training dataset, take long to train, and do not work well when the training and test images are different. Now, researchers from Gwangju Institute of Science and Technology, VinAI Research and University of Waterloo have put forth a novel self-supervised post-correction network that improves the denoising performance without relying on a reference.
High-quality computer graphics, with their ubiquitous presence in games, illustrations, and visualization, are considered state-of-the-art in visual display technology. The method used to render high-quality and realistic images is known as "path tracing," which makes use of a Monte Carlo (MC) denoising approach based on supervised machine learning. In this learning framework, the machine learning model is first pre-trained with noisy and clean image pairs and then applied to the actual noisy image to be rendered (test image). While considered to be the best approach in terms of image quality, this method may not work well if the test image is markedly different from the images used for training.

To address this problem, a group of researchers, including Ph.D. student Jonghee Back and Associate Professor Bochang Moon from Gwangju Institute of Science and Technology in Korea, Research Scientist Binh-Son Hua from VinAI Research in Vietnam , and Associate Professor Toshiya Hachisuka from University of Waterloo in Canada , proposed, in a new study, a new MC denoising method that does not rely on a reference. Their study was made available online on 24 July 2022 and published in ACM SIGGRAPH 2022 Conference Proceedings .
"The existing methods not only fail when test and train datasets are very different but also take long to prepare the training dataset for pretraining the network. What is needed is a neural network that can be trained with only test images on the fly without the need for pretraining," says Dr. Moon, explaining the motivation behind their study.
To accomplish this, the team proposed a new post-correction approach for a denoised image that comprised a self-supervised machine learning framework and a post-correction network, basically a convolutional neural network, for image processing. The post-correction network did not depend on a pre-trained network and could be optimized using the self-supervised learning concept without relying on a reference. Additionally, the self-supervised model complemented and boosted the conventional supervised models for denoising.
To test the effectiveness of the proposed network, the team applied their approach to the existing state-of-the-art denoising methods. The proposed model demonstrated a three-fold improvement in the rendered image quality relative to the input image by preserving finer details. Moreover, the entire process of on the fly training and final inference took only 12 seconds!
"Our approach is the first that does not rely on pre-training using an external dataset. This, in effect, will shorten the production time and improve the quality of offline rendering-based content such as animation and movies," remarks Dr. Moon, speculating about the potential applications of their work.
Indeed, it may not be long before this technique finds use in high-quality graphics rendering in video games, augmented reality, virtual reality, and metaverse!
Reference
Title of original paper: Self-Supervised Post-Correction for Monte Carlo Denoising
Journal: ACM SIGGRAPH 2022 Conference Proceedings
DOI: https://doi.org/10.1145/3528233.3530730
About the Gwangju Institute of Science and Technology (GIST)
Website: http://www.gist.ac.kr/
Contact:
ChangSung Kang
82 62 715 6253
344929@email4pr.com
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SOURCE Gwangju Institute of Science and Technology
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