WEMADE (CEO: Henry Chang )'s subsidiary company ChuanQi IP has launched in the global market (except Korea, China ) offers for its first game in the MIR2M series, 'MIR2M: The Warrior' on September 1st .
'MIR2M: The Warrior' Global launch commemorative airdrop events is in progress. It is an event where a total of 1.2 million CQBs will be given to the first 4 million people on a first-come, first-served basis. In addition to this, various events are underway in which a total of 100 thousand CQBs will be given to the first 1 million people only by growing their characters.
'MIR2M: the Warrior' is a role-playing game that features Eastern Oriental Martial Art, which is being developed using the IP of WEMADE's representative work The Legend of Mir 2. In this game, players can enjoy a variety of PK contents (Battle of Sabuk, the War of the Territorial Occupation, etc.) and clan contents (Clan Boss, Boss Raid, etc.).
More fun is added with a Play and Earn (P&E) method that uses CQB tokens, which can be produced with septaria. The septaria can be obtained for free while playing the game. CQB token will be applied to future games in the MIR2M series.
Jointly developed by ChuanQi IP and Hunter Games 'MIR2M: The Warrior', was onboarded to WEMADE's blockchain game platform 'WEMIX PLAY'. Playable on both mobile devices and PC client versions.
Detailed information on MIR2M: The Warrior and Air-Drop Event could be found on the game's official website www.mir2m.world .
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SOURCE Wemade Co., Ltd
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East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.
Watch the launch trailer here .
" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."
" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."
The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before – animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.
COLLECT ICONIC CHARACTERS IN GAME
Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.
RELIVE MEMORABLE EPISODES FROM THE OFFICE [U.S.]
Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.
In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.
EARN IN-GAME REWARDS TO KEEP THE BRANCH AFLOAT
Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!
Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.
Visual assets for the game, including key art and logos, can be found in the online press kit .
ABOUT EAST SIDE GAMES GROUP
East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .
We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .
Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at www.sedar.com .
ABOUT NBC'S THE OFFICE
Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.
Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.
ABOUT UNIVERSAL GAMES AND DIGITAL PLATFORMS
Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com .
Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.
SOURCE East Side Games Group
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Zilliqa will be working with Swissborg's gaming arm XBorg to accelerate its gaming ecosystem development through a series of strategic collaborations that include event organisation, co-marketing activities, and more
Zilliqa a high-performance, high-security, and low-fee layer-1 blockchain protocol, has partnered with XBorg, one of the leading Esports 3.0 organisations and Web3 gaming communities, to advance the development of its rapidly-expanding game ecosystem.
Through this partnership, XBorg's players will be given access to beta versions of games built on Zilliqa to provide development feedback. In addition, XBorg will bring players into Zilliqa games where they will offer a new distribution channel, accelerating each game's user adoption.
Where gameplay allows, XBorg will organise competitions and tournaments for Zilliqa's games, amplifying their exposure across crypto gaming communities. XBorg will boost its promotional campaigns for Zilliqa games with its network of ambassadors, influencers, and esports partners.
As an extension of their partnership, Zilliqa and XBorg will jointly co-market games within the Zilliqa gaming ecosystem. Being able to leverage XBorg's substantial network of players, influencers and ambassadors alongside Zilliqa's own esports partners and community will magnify Zilliqa's own efforts to bring its games and skill-to-earn model to the forefront of Web3 gaming.
"Games are defined by the strength, size, and support of their communities. What we're looking to do through our partnership with XBorg is to take a collaborative approach to the development of Zilliqa's gaming ecosystem," says Matt Dyer , Chief of Staff at Zilliqa. "Gamers, like crypto natives, are constantly looking out for new games to try and the next big thing, which is why we are engaging in cross-promotional activities with XBorg. Our strategic initiatives with teams like XBorg will bolster Zilliqa's end-to-end game development and publishing pipeline, from iterative feedback pre-launch, to co-marketing and competitive events for our live titles. Every element of this partnership will extend the visibility of Zilliqa's games to entirely new audiences and communities that we would otherwise not be able to reach."
"At XBorg, we are focused on creating and cultivating healthy gaming ecosystems within Web3 games that put players first. This would not be possible without aligning ourselves with organisations motivated by the same passions. This is why we are proud to join forces with Zilliqa to offer our players access to projects that empower them to own their in-game assets, trade them securely, and earn from the value they generate," says Louis Regis , the CEO, and Founder of XBorg. "This partnership will allow XBorg to shape leading blockchain games, build out professional esport teams, tournaments, and leagues on upcoming Zilliqa competitive titles, and expand our Gaming Digital Identity product offering across Zilliqa exclusives."
Zilliqa provides highly-performant, scalable, and secure blockchain solutions for enterprises and decentralised applications. Founded in 2017, Zilliqa was developed by a team of global business and industry experts, experienced scientists, leading engineers, financial services specialists, and venture creators. Zilliqa's mission is to become the blockchain destination of choice for building and developing Web3 applications. Committed to developing innovative and scalable blockchain solutions with a user-centric approach, Zilliqa is working to catalyse and transform digital infrastructures across global communities and industries. Businesses and brands across the world are leveraging Zilliqa's technology to build applications that support their strategic growth and scale their business — from financial services to entertainment, esports and gaming, and digital advertising.
To date, the Zilliqa blockchain has processed over 40 million transactions since launching its main net and is home to a flourishing decentralised application ecosystem of over 250 projects. For more information, visit: zilliqa.com
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SOURCE Zilliqa Research Pte. Ltd.
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Immortals Fan Token ($IMT), scheduled to be available Oct.19 on the Socios.com app, to debut and offer all-access, behind-the-scenes pass to club's offseason activities
Immortals, the gaming and esports organization that represents the Great Lakes Region, is partnering with next generation fan engagement and rewards company Socios.com to launch an Immortals Fan Token. This partnership showcases how Immortals is a first mover in the esports industry and consistently on the cutting edge of fan engagement, as the Immortals Fan Token will be the first U.S.-based esports Fan Token available via Socios.com's app.
The Fan Token will carry ticker signal $IMT and be available for $2 through a Fan Token Offering scheduled for Wednesday, Oct. 19 .
Fan Token Holders will receive an elevated experience, including:
Immortals fans won't need to wait until 2023 to experience the full range of Fan Token utility, as throughout the offseason Socios.com will bring them an all-access pass to the offseason activities.
Socios.com has already successfully launched nearly 70 Fan Tokens with high profile international teams and organizations, and has a network of 170 partners, including Paris Saint-Germain, Manchester City, FC Barcelona, Inter Milan, UFC and more. Check out Socios.com for more info on their sports network.
"Today's announcement with Immortals marks a significant milestone in our quest to reward sports fans of all categories in America," said Socios.com's Chief Strategy Officer Max Rabinovitch . "We are proud to partner with Immortals to offer the first U.S.-based esports Fan Token on the Socios.com mobile app."
"Enhancing the Immortals fan experience through innovative technologies is a key part of our organization's strategy," said Brett McGrew , Immortals VP, Partnerships & Activation. "In Socios, a leader in the fan engagement space, we have found the ideal partner to help us create and launch the Immortals Fan Token ($IMT)."
Immortals is a U.S.-based professional esports organization representing the Great Lakes Region, with a mission to serve as the region's gateway to all things gaming. Immortals is dedicated to using gaming as a connective force linking its players, influencers and creators, fans, staff, and the broader gaming community. Immortals competes across multiple premier esports titles, including League of Legends (LCS), VALORANT, and Wild Rift.
For more information, please visit www.Immortals.gg and follow Immortals on Twitter , Instagram , TikTok , YouTube , and Snap .
Sporting organizations can now offer fans access to an intuitive app where they can join highly engaged communities and be recognized and rewarded for their support. The name of that app is Socios.com . Powered by the latest technology, Socios.com provides sporting organizations with an unparalleled way of strengthening relationships with all fans through Fan Tokens, digital assets that unlock access to a gamified engagement and rewards community. Over 170 major sports organizations, including massive soccer teams from Europe and Latin America , premium Formula One™ teams, giants from NBA, NFL, NHL and MLS, leading esports teams and the UFC are on board with many more to come in the future. Socios.com has over 300 employees and regional headquarters in Miami , Madrid , Malta , London , Istanbul , Milan and Sao Paulo . The Socios.com app is available in 10 languages. Socios.com is powered by Chiliz, the world leading blockchain provider for the sports and entertainment industry.
For more information, please visit www.socios.com . On social media, stay up to date with Socios.com's global accounts on Instagram and Twitter , and follow our American journey via U.S.-specific pages on Instagram and Twitter .
Contact email: firstname.lastname@example.org
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Musicians and Gaming Creators will be highlighted in a Series of Livestreams and Episodes of "Musicians that Game"
Bose will be the official supporting partner of Gen.G Tigers with in-game ads during home court NBA 2K League Games and a Tournament Invitational
Global esports organization Gen.G announced their new partnership with the premier audio company, Bose, as the "Official Audio Lifestyle Partner." The partnership with Bose, who is fresh off the launch of the new QuietComfort Earbuds II, will feature a variety of initiatives to showcase the audio company's sound credentials to the gaming industry and create iconic moments for fans.
Following the announcement, the partnership continues on September 21 with a music and gaming livestream across Twitch featuring a "Guess that Song" game show including Gen.G content creators and a product giveaway. In collaboration with Bose, Gen.G will also launch an original content series, "Musicians that Game," that explores the authentic connection between gaming and music, highlighting DJs, gamers, and music artists with a passion for the two lifestyles. Additionally, Bose will be a supporting partner of Gen.G Tigers in the NBA 2K League.
"Sound has obviously been an integral part of gaming. Without it, there's honestly no life behind the video games we play," said Gina Chung , Chief Marketing Officer at Gen.G. "We're really excited to be partnering with Bose to create more memories that fans won't soon forget."
"At Bose, we aim to create sound experiences that transform our relationship with the world around us. In gaming, that sound is vital to creating a truly immersive experience that makes fans passionate about the games they play," said Jim Mollica , chief marketing officer at Bose. "We are thrilled to partner with Gen.G to help bring great sound to esports and immersive moments that fans will never forget."
Additional details about the partnership include:
Livestreams: A series of eight promotional livestreams begin on September 21 and will feature VALORANT voice actress and game streamer Shannon Williams , Gaming and Music Host Emily Mei and former pro League of Legends player turned content creator, Nemesis. Fans will be rewarded with engaging content and promotional giveaways. These streams will serve as the ongoing authentic connection between music and the games fans love.
"Musicians that Game:" To further showcase the intersection of music and gaming, Bose and Gen.G will produce a content series that highlights 4 musicians who enjoy esports and gaming, whether casual or an enthusiast. The series will feature stories from Dreamville recording artist, Bas , Big Cheese , Four Color Zack , and Shannon Williams and their relationship to gaming. Fans will be able to check out the series on Gen.G's IGTV and Twitter to see their favorite artist and how gaming has made an impact on them and even their music.
Gen.G Tigers/NBA 2K League : As the official supporting partner of the Gen.G Tigers in the NBA 2K League, Bose will have in-game virtual ads on the sideline boards, Jumbo Tron and LED boards around the stadium and branding on the home court throughout the season. Bose will also host "The Bose 2K Invitational Tournament," where 2K players across the country can compete in an online tournament in order to qualify for the 2022 NBA 2K League Draft as a participant of the "Draft Eligible Tournament." Teams can enter in either a 3 versus 3 or 5 versus 5 format. The tournament's semifinals and finals will be livestreamed on Gen.G and/or Bose Twitch channel.
Bose joins the Gen.G family of brands including 1Password, Burberry, Crocs, King's Hawaiian, McDonald's, Mobil1, Procter & Gamble, Toyota, and more.
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The approach involves a post-correction network optimized by a self-supervised machine learning framework to improve the quality of unfamiliar images
High-quality visual displays rendered using the "path tracing" algorithm are often noisy. Recent supervised learning-based denoising algorithms rely on external training dataset, take long to train, and do not work well when the training and test images are different. Now, researchers from Gwangju Institute of Science and Technology, VinAI Research and University of Waterloo have put forth a novel self-supervised post-correction network that improves the denoising performance without relying on a reference.
High-quality computer graphics, with their ubiquitous presence in games, illustrations, and visualization, are considered state-of-the-art in visual display technology. The method used to render high-quality and realistic images is known as "path tracing," which makes use of a Monte Carlo (MC) denoising approach based on supervised machine learning. In this learning framework, the machine learning model is first pre-trained with noisy and clean image pairs and then applied to the actual noisy image to be rendered (test image). While considered to be the best approach in terms of image quality, this method may not work well if the test image is markedly different from the images used for training.
To address this problem, a group of researchers, including Ph.D. student Jonghee Back and Associate Professor Bochang Moon from Gwangju Institute of Science and Technology in Korea, Research Scientist Binh-Son Hua from VinAI Research in Vietnam , and Associate Professor Toshiya Hachisuka from University of Waterloo in Canada , proposed, in a new study, a new MC denoising method that does not rely on a reference. Their study was made available online on 24 July 2022 and published in ACM SIGGRAPH 2022 Conference Proceedings .
"The existing methods not only fail when test and train datasets are very different but also take long to prepare the training dataset for pretraining the network. What is needed is a neural network that can be trained with only test images on the fly without the need for pretraining," says Dr. Moon, explaining the motivation behind their study.
To accomplish this, the team proposed a new post-correction approach for a denoised image that comprised a self-supervised machine learning framework and a post-correction network, basically a convolutional neural network, for image processing. The post-correction network did not depend on a pre-trained network and could be optimized using the self-supervised learning concept without relying on a reference. Additionally, the self-supervised model complemented and boosted the conventional supervised models for denoising.
To test the effectiveness of the proposed network, the team applied their approach to the existing state-of-the-art denoising methods. The proposed model demonstrated a three-fold improvement in the rendered image quality relative to the input image by preserving finer details. Moreover, the entire process of on the fly training and final inference took only 12 seconds!
"Our approach is the first that does not rely on pre-training using an external dataset. This, in effect, will shorten the production time and improve the quality of offline rendering-based content such as animation and movies," remarks Dr. Moon, speculating about the potential applications of their work.
Indeed, it may not be long before this technique finds use in high-quality graphics rendering in video games, augmented reality, virtual reality, and metaverse!
Title of original paper: Self-Supervised Post-Correction for Monte Carlo Denoising
Journal: ACM SIGGRAPH 2022 Conference Proceedings
About the Gwangju Institute of Science and Technology (GIST)
82 62 715 6253
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SOURCE Gwangju Institute of Science and Technology
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Every mobile gamer lives in fear of their mobile data running dry whilst being nowhere near a WiFi connection or of the connection slowing down, making it impossible to check Discord, Tiktok, or Instagram. While some mobile browsers offer prehistoric solutions to the slow-internet or no-internet nightmare isn't it time we had something more inspiring?
On a mission to make offline boredom extinct once and for all, Opera GX , the world's first web browser built specifically for gamers, today announced the launch of the Opera GX Mobile Game Jam . The event offers a golden opportunity for developers to create the ultimate in-browser game, that will go on to be played by millions of players across the world whenever their mobile device goes offline or their internet speed becomes frustratingly low.
"All the other in-browser mobile games were created ages ago, behind closed doors. But as the only browser built specifically for gamers, we're incredibly excited to be putting this awesome opportunity to create the first Opera GX offline mobile game into the hands of our passionate community of game developers and users. After all, they're the ones that are going to be playing it when the nightmare of no data or WiFi strikes," said Maciej Kocemba , product director at Opera.
Web browsers often feature simple offline games that can be played via the application when the user's internet connection drops. Those games include a prehistorically simple dinosaur game and a not particularly thrilling surfing adventure. Opera GX is out to change this and offer a thrilling alternative made, like its browser, for true gamers. In 2021, the desktop version of Opera GX ran a Game Jam to create its first offline game. The competition was won by Operius, the first thrilling offline game, which has already been played millions of times. Now, the team set a bounty to find the best mobile offline game and to offer it to Opera GX mobile's vast audience.
Hosted in partnership with GameMaker – the fastest and friendliest cross-platform game development engine – the Game Jam, running from ( October 4th, 2022 ), is offering $36,000 in total prize money, with $10,000 going to the ultimate winner. The remaining prize money will be distributed between the top 5 runners-up, with a portion going to titles that receive the most plays.
The voting process will begin with an internal review by Opera, after which the chosen titles will be put up for a vote on social media to select the top 10. This makes Opera GX the only internet browser that is putting the future developments of their service into the hands of the community.
Opera GX is the only browser designed for gamers, as it offers a myriad of customization options, including color themes, sound effects, background music, as well as CPU, RAM, and Network Bandwidth limiters designed to leave more of the computer's resources for gaming.. Opera GX Mobile is its mobile version available on both Android and iOS.
This latest Game Jam comes off the heels of multiple previous events held by Opera [OPRA], which, in addition to the current title available in the desktop GX browser, have also seen over 1,900 unique games built and submitted for inclusion. Opera plans to keep the community involved with future developments as its service grows and expands.
About Opera GX
Since its inception in 2019, Opera GX has quickly become the browser of choice for millions of gamers seeking a more custom internet experience. Along with countless customization options including color themes, sound effects, background music, and a gaming-inspired design, GX includes CPU, RAM and Network Bandwidth limiters that make the browser less resource-hungry and leave more of the computer's resources for gaming. The browser also includes a Hot Tabs Killer feature, which lets users "kill" the most resource-draining tabs and GX Cleaner to purge those old unwanted files.
Opera is a global web innovator. Opera's browsers, news products and fintech solutions are the trusted choice of hundreds of millions people worldwide. Opera is headquartered in Oslo, Norway and listed on the NASDAQ stock exchange (OPRA).
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SOURCE Opera Limited
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G FUEL to power Farmingdale State College's Esports Program
G FUEL, The Official Energy Drink of Esports®, is pleased to announce its sponsorship of the Farmingdale State College Esports Program, providing the dynamic Long Island -based Esports team with co-branded team apparel, G FUEL Energy and Hydration products, hosting on-campus events and offering career advancement and educational opportunities.
"The endorsement and support received from G FUEL, is a testament to the hard work, performance and success of the Esports team at FSC," said Rodolfo Chacon , Assistant Director for Campus Recreation at Farmingdale State College. "G FUEL is one of the largest Esports brands in the business, their partnership will propel our Esports Program to reach its fullest potential."
Founded in 2018 with only a dozen members, Farmingdale State Esports has fast become one of the most robust collegiate Esports programs in the northeast, boasting more than 150 players across 20 teams in competitive titles like Valorant , Call of Duty , Rocket League , Super Smash Bros. Ultimate and Overwatch .
Farmingdale Esports is now seven-time conference champions and looks forward to continuing to prove that they belong on the national stage. The Farmingdale Esports Program will continue to make strides as being a powerhouse in the east coast and hope to bring more conference titles back to Farmingdale .
"G FUEL's support to Farmingdale Esports is not only significant in the resources it's providing to the team – it's a type of sponsorship that is typically found at larger universities – the company has also opened the doors to its corporate headquarters to our students for internship and employment opportunities," said Matthew Colson , Vice President for Development & Communications at Farmingdale State College. "This means Farmingdale State College students will have the unique opportunity to also work on real-work application of product marketing with G FUEL employees and benefit from job shadowing and mentorship opportunities."
"Farmingdale State College is practically in G FUEL's back yard, so it's fantastic to see what their Esports program has become and how it continues to grow," said G FUEL Founder and CEO Cliff Morgan . "We're proud to support these incredible collegiate players and officially welcome them into the G FUEL family."
To stay up to date on Farmingdale State Esports, subscribe to their Twitch at https://www.twitch.tv/fsc_esports .
To read more about Farmingdale State Esports visit https://fscnow.farmingdale.edu/2022/a-league-of-legends/
As The Official Energy Drink of Esports®, G FUEL provides gamers with a performance-driven alternative to standard energy drink products. With an ever-expanding, sugar-free product lineup that includes a powdered Energy Formula, ready-to-drink cans, powdered Hydration Formula and Sparkling Hydration bottles, G FUEL has firmly established itself as the market leader in the gamer energy drink industry.
With over 341,000 5-star Shopper Approved Ratings, a shipping network that spans over 125 countries, a nationwide retail campaign, and a global social media footprint of over 1 billion followers, G FUEL maintains the industry's largest and most passionate community of fans, customers, content creators, and partners. Content creators and partners include the likes of Ninja , Sentinels Esports , Logic , NoisyButters , Luminosity Gaming , PewDiePie , Mikal Bridges , Summit1G , xQc , Ghost Gaming, Activision, VIZ Media, Rare Ltd., SEGA of America, Capcom®, Bethesda Game Studios, Warner Bros., Disney, Lucasfilm, Sony Pictures, The Tetris Company, BANDAI NAMCO Entertainment Inc., RESPAWN Products, SteelSeries, and Digital Storm.
Join the movement today at GFUEL.com and follow us on social media @GFuelEnergy.
Distribution and Wholesale Contact:
Dedicated to student success, Farmingdale State College (FSC) is a recognized leader in applied learning. With nearly 10,000 students, FSC delivers exceptional student outcomes and opportunities through teaching, scholarship and applied research for Long Island , New York , and beyond. As the first institution of public higher education on Long Island and one of the largest institutions in the State University of New York system, FSC's commitment to student-centered learning and inclusiveness is unparalleled, preparing graduates to be exemplary citizens equipped to excel in a competitive, diverse, and technically dynamic society. Farmingdale prepares emerging leaders in the growing technology, engineering, business, and health care fields and has long been a cornerstone of the region's economy with 96% of graduates working in New York State and 75% working on Long Island . The College is home to the Broad Hollow Bioscience Park, which supports the development of biotech start-up companies and partners with surrounding businesses and research institutions along the vibrant Route 110 business corridor. FSC proudly hosts one of New York State's leading Small Business Development Centers which provides professional business advisement, education, network resources, and advocates for small business and entrepreneurs. Learn more here www.farmingdale.edu
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SOURCE G FUEL
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